Tycho Dwelis

Visual Development + Narrative Portfolio

CHARACTER DESIGN

PROPS

ENVIRONMENTS

NARRATIVE DESIGN

Narrative Puzzle Game Sample

CLICK HERE TO PLAY

This is a prototype for the first chapter of my upcoming Narrative Horror Game, In a Great Big Tent.

It features puzzles, point and click, branching dialogue, and Visual Novel-style cutscenes.

BRANCHING DIALOGUE SAMPLE

CLICK HERE TO PLAY

Jump into the world of King of Dust. This sample showcases branching dialogue and character choice in an RPG setting.

Horror Short Film - Live Action

CLICK HERE TO READ

A disgraced cop takes a graveyard security job hoping to prove he’s still a good man, only to be hunted by manifestations of his violent past that force him to confront the monster he’s been looking for in everyone but himself.

STORYBOARDING & SEQUENTIAL ART

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