CLICK HERE TO PLAY
This is a prototype for the first chapter of my upcoming Narrative Horror Game, In a Great Big Tent.
It features puzzles, point and click, branching dialogue, and Visual Novel-style cutscenes.
CLICK HERE TO PLAY
Jump into the world of King of Dust. This sample showcases branching dialogue and character choice in an RPG setting.
CLICK HERE TO READ
A disgraced cop takes a graveyard security job hoping to prove he’s still a good man, only to be hunted by manifestations of his violent past that force him to confront the monster he’s been looking for in everyone but himself.